Design Computing Studio Week 07
Paper Prototype
Today was the day of user testing with a paper prototype of the application. During the testing, we got some very detailed responses where almost everyone managed to break it in some way. Which is surprising, since it was made of paper.
Findings from the user testing shows that some things need to be changed conceptually. We made a lot of changes on the fly as we were testing between users. The things we need to consider are the following:
1. The overall concept was working, but it very confusing.
Firstly the navigation. The testers were not really sure which part of the application they were looking at, and the icons were not the standard convention.
Secondly, people were confused whether the application was gamification focused, or a social focused thing. As gamification has a very strong social aspect to it, this doesn't seem to be a problem. It's about competing against other people, which needs a social component or else it won't work.
2. The login system, is it necessary?
We had the option to log in using your Facebook account, or through email. Feedback from Launa stated that we do not need to worry so much about that. We can assume the user is already logged in, and we can work with a single user.
3. The first time opening the tutorial
At the beginning when you open the application, most apps have some form of tutorial. It can be in the form of tool tips, or a welcome screen, with the ability to turn it off. Also, perhaps the first few levels can be a tutorial to understand the game.
We need some form of initial instruction to help them guide the user through the game, yet that is not so important in comparison to getting the actual game to work first.
4. Using global icons to denote navigation and symbols
The icons are not conventional designs. Sometimes they are not self-explanatory. There was a problem with a particular form of icon we had, but there is also an ability to add a little bit more detail to the icons, to polish the interface design, We need to consider how understandable our icons are.
5. You can only log out through the settings page,
The setting page can only be accessed from the profile page. It's a bit of a journey to log out. However, how often do you log out of a mobile application? From your mobile device?
It doesn't really matter that it isn't immediately obvious, as very rarely do people log out from mobile apps.